Square Enix’s upcoming Sim Harvestella is the publisher’s first game to offer a non-binary gender option in the character creator.

It is still rare for large game developers to specifically include non-binary representation in addition to male and female representation. But for the Harvestella team, its inclusion feels “completely natural,” producer Daisuke Taka told Eurogamer.

“I think it’s quite normal these days for a non-binary to be included in the gender selection,” Taka said.

“Gender-non-conforming people are becoming more and more common, so we thought it was important to reverse this within the game and show that all players are welcome at Harvestella.”

Harvestella’s latest trailer.

Taka thinks it’s important to include the option because the game is “for everyone”.

“Using gender-neutral pronouns requires relatively little effort, yet the positive impact is huge, because it means you make an effort to include everyone — and our game is for everyone,” Taka said.

“There isn’t much of an impact on the game other than changing the pronouns, but we hope this means everyone feels included.”

Character creation has become a staple of farming simulations – they are, after all, RPGs in their purest sense.

Having players able to choose their gender adds to the game’s sense of immersion, which is something every player deserves.

“The protagonist of Harvestella is the player,” Taka said. “We thought it was important for the player to create their own character, choosing different elements, including gender, appearance, voice and name. We felt this was important so that players were not restricted, feel free to express themselves however they want and as a result, become more connected to their character. “.

The inclusion of a non-binary gender option in Harvestella is a huge step forward in Square Enix’s representation, and Japanese game development in general.

Harvestella is set to release on Nintendo Switch and PC on November 4. You can check out the demo on Switch now before release.

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